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Meillä on teknisiä ongelmia. Emme ole pystyneet vastaanottamaan lomakettasi. Pahoittelemme ja pyydämme yrittämään uudelleen myöhemmin.



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USB3.0 Series

USB3 Compact CMOS Cameras

  • High resolution, high speed CMOS sensors adopted
  • Sony CMOS (Pregius) adopted cameras are lined up
  • Compact, robust and easy to attach

Specifications & ordering info

Ordering information


Resolution Frame
Cell Size
(H×V, μm)
Sensor Lens
Order code
Monochrome Color NIR
0.4M 527.1 fps 720 × 540 1/2.9 6.9 × 6.9 IMX287 C USB3Vision
1.3M 60 fps 1280 × 1024 1/1.8 5.3 × 5.3 EV76C560 CS STC-MBE132U3V STC-MCE132U3V
1.6M 238.0 fps 1440 × 1080 1/2.9 3.45 × 3.45 IMX273 C STC-MBS163U3V STC-MCS163U3V
2M 167 fps 2048 × 1088 2/3 5.5 × 5.5 CMV2000 STC-MBCM200U3V STC-MCCM200U3V STC-MBCM200U3V-NIR
2.3M 41.6 fps 1920 × 1200 1/1.2 5.86 × 5.86 IMX249 STC-MBS231U3V STC-MCS231U3V
163 fps IMX174 STC-MBS241U3V STC-MCS241U3V
3.2M 56 fps 2048 × 1536 1/1.8 3.45 × 3.45 IMX265 STC-MBS312U3V STC-MCS312U3V
121 fps IMX252 STC-MBS322U3V STC-MCS322U3V
4M 89 fps 2048 × 2048 1 5.5 × 5.5 CMV4000 STC-MBCM401U3V STC-MCCM401U3V STC-MBCM401U3V-NIR
5M 35.8 fps 2448 × 2048 2/3 3.45 × 3.45 IMX264 STC-MBS500U3V STC-MCS500U3V
75.7 fps IMX250 STC-MBS510U3V STC-MCS510U3V
14 fps 2592 × 1944 1/2.5 2.2 × 2.2 MT9P031 CS Rolling Shutter,
not available
8.9M 32.2 fps 4096 × 2160 1 3.45 × 3.45 IMX267 C USB3Vision
42.3 fps IMX255 STC-MBS891U3V STC-MCS891U3V
12M 23.4 fps 4096 × 3000 1.1 IMX304 STC-MBS122BU3V STC-MCS122BU3V
30.5 fps IMX253 STC-MBS123BU3V STC-MCS123BU3V


Type Specification Applicable Model Order code
Screw Lock USB3.0 Cables
Please make sure that USB 3.0 cables operate correctly under your environment beforehand
2 m, USB3.0 MicroB, with camera-side fastening screws All USB3.0 Cameras NU3MBASU3S-2m
3.5 m, USB3.0 MicroB, with camera-side fastening screws NU3MBASU3S-3.5m
2 m, USB3.0 MicroB, with camera-side fastening screws, robot cables NU3MBASU3B-2m
3.5 m,USB3.0 MicroB, with camera-side fastening screws, robot cables NU3MBASU3B-3.5m
CS to C-Mount Conversion Adapter CS Mount Series CS-C-R
Tripod Mount Except for STC-MCE/MBE132U3V,


Name Supported models Contents Supported OS/Development environment Version Date Updated File Type/Size
Sentech SDK
USB3 Vision/GigE Vision/
CoaXPress models
Windows driver
Windows SDK
  • StApi (Visual C++, .net Framework 2.0)-
  • StGenTL module
  • Viewing Software (StViewer)
  • Sample Programs (Visual C++, Visual C#, Visual Basic)
  • DirectShow Filter
  • Documentation

Supported OS

  • Windows 10 (32 bit/64 bit)
  • Windows 7 SP1 or later (32 bit/64 bit)

Development Environment

  • Visual Studio 2005
  • Visual Studio 2008
  • Visual Studio 2010
  • Visual Studio 2012
  • Visual Studio 2013
  • Visual Studio 2015
Win_v1.0.5 28.09.2018 ZIP/322 MB

Linux SDK

  • StApi (C++)
  • StGenTL module
  • Viewing Software (StViewer)
  • Sample Programs (C++)
  • Documentation

Supported OS

  • Ubuntu 16.04 (64 bit/32 bit)
Ubuntu1604-x86_64_v1.0.5 13.11.2018 tgz/52.6 MB

Supported OS

  • Ubuntu 16.04 (ARM 64 bit)
Ubuntu1604-ARM64_v1.0.5 13.11.2018 tgz/52.2 MB

Supported OS

  • Ubuntu 18.04 (64 bit/32 bit)
Ubuntu1804-x86_64_v1.0.5 13.11.2018 tgz/52.5 MB

Supported OS

  • CentOS 7 (64 bit/32 bit)
  • Fedora 26 (64 bit/32 bit)
  • Fedora 28 (64 bit/32 bit)
CentOS7-x86_64_v1.0.5 13.11.2018 tgz/52.9 MB

Supported OS

  • Debian 9.4 (64 bit/32 bit)
Debian9-x86_64_v1.0.5 13.11.2018 tgz/52.5 MB

Supported OS

  • Raspberry PI 3 Raspbian 9
Raspbian9_v1.0.5 13.11.2018 tgz/51.9 MB


  • StApi (C++)
  • StGenTL module
  • Viewing Software (StViewer)
  • Sample Programs
  • Documentation

Supported OS

  • MacOSX Sierra
  • MacOSX High Sierra
MacOSX_v1.0.5 13.11.2018 pkg/79.9 MB

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What is USB?

Universal Serial Bus (USB) is an industry standard developed in the mid-1990s that defines the cables, connectors and communications protocols used in a bus for connection, communication and power supply between computers and electronic devices. USB was designed to standardize the connection of computer peripherals (including keyboards, pointing devices, digital cameras, printers, portable media players, disk drives and network adapters) to personal computers, both to communicate and to supply electric power. It has become commonplace on other devices, such as smartphones, PDAs and video game consoles. USB has effectively replaced a variety of earlier interfaces, such as serial and parallel ports, as well as separate power chargers for portable devices. As of 2008, approximately six billion USB ports and interfaces were in the global marketplace, and about 2 billion were being sold each year.

What is USB 3.0?

USB 3.0 was released in November 2008. The standard defines a new "SuperSpeed" mode with a signalling speed of 5 Gbit/s and a usable data rate of up to 4 Gbit/s. USB 3 is usually colored blue. USB 3.0 reduces the time required for data transmission, thereby reducing power consumption, and is backwards compatible with USB 2.0. The USB 3.0 Promoter Group announced on 17 November 2008 that the specification of version 3.0 had been completed and had made the transition to the USB Implementers Forum (USB-IF), the managing body of USB specifications. This move effectively opened the specification to hardware developers for implementation in products. The new "SuperSpeed" bus provides a fourth transfer mode at 5.0 Gbit/s (raw data rate), in addition to the modes supported by earlier versions. The payload throughput is 4 Gbit/s (using 8b/10b encoding), and the specification considers it reasonable to achieve around 3.2 Gbit/s (0.4 GB/s or 400 MB/s), which should increase with future hardware advances. Communication is full-duplex during SuperSpeed; in the modes supported previously, by 1.x and 2.0, communication is half-duplex, with direction controlled by the host.

What is USB3 VISION?

The USB3 Vision interface is based on the standard USB 3.0 interface and uses USB 3.0 ports that will soon be standard on most PCs (with Windows 7 service pack and Windows 8 native support expected soon). Components from different manufacturers will easily communicate with each other. The standard is currently in version 1.0. Features: High bandwidth in excess of 350 MB/s; Easy-to-use plug and play interface; Power and data over the same passive cable to five meters (more with active cables); Uses GenICamTM generic programming interface.

What is CMOS?

Complementary metal–oxide–semiconductor (CMOS) /ˈsiːmɒs/ is a technology for constructing integrated circuits. CMOS technology is used in microprocessors, microcontrollers, static RAM, and other digital logic circuits. CMOS technology is also used for several analog circuits such as image sensors (CMOS sensor), data converters, and highly integrated transceivers for many types of communication. Frank Wanlass patented CMOS in 1963 (US patent 3,356,858). CMOS is also sometimes referred to as complementary-symmetry metal–oxide–semiconductor (or COS-MOS). The words "complementary-symmetry" refer to the fact that the typical digital design style with CMOS uses complementary and symmetrical pairs of p-type and n-type metal oxide semiconductor field effect transistors (MOSFETs) for logic functions. Two important characteristics of CMOS devices are high noise immunity and low static power consumption. Since one transistor of the pair is always off, the series combination draws significant power only momentarily during switching between on and off states. Consequently, CMOS devices do not produce as much waste heat as other forms of logic, for example transistor–transistor logic (TTL) or NMOS logic, which normally have some standing current even when not changing state. CMOS also allows a high density of logic functions on a chip. It was primarily for this reason that CMOS became the most used technology to be implemented in VLSI chips. The phrase "metal–oxide–semiconductor" is a reference to the physical structure of certain field-effect transistors, having a metal gate electrode placed on top of an oxide insulator, which in turn is on top of a semiconductor material. Aluminium was once used but now the material is polysilicon. Other metal gates have made a comeback with the advent of high-k dielectric materials in the CMOS process, as announced by IBM and Intel for the 45 nanometre node and beyond.

What is resolution?

Image resolution is the detail an image holds. The term applies to raster digital images, film images, and other types of images. Higher resolution means more image detail. Image resolution can be measured in various ways. Basically, resolution quantifies how close lines can be to each other and still be visibly resolved. Resolution units can be tied to physical sizes (e.g. lines per mm, lines per inch), to the overall size of a picture (lines per picture height, also known simply as lines, TV lines, or TVL), or to angular subtenant. Line pairs are often used instead of lines; a line pair comprises a dark line and an adjacent light line. A line is either a dark line or a light line. A resolution 10 lines per millimeter means 5 dark lines alternating with 5 light lines, or 5 line pairs per millimeter (5 LP/mm). Photographic lens and film resolution are most often quoted in line pairs per millimeter.